I never thought I'd be doing both music and artwork for a game.
I never thought I'd even be involved in this particular Ludum Dare. In fact, I'd just been desperate.......
@Squidly, @dlxrevolution and I worked on this MSX-looking game together within three days for the purposes of Ludum Dare 33, which took place over the weekend. We're not spoiling anything, but we will tell you this: the game is an absolutely stupid hilarious pastiche of all things Japanese. It's a game that requires lots of patience, but it's well worth it, just for cracking up.
I mean, to get the point across, DLX and I just didn't know how things would go, or how our pieces would fit. But as we kept testing the game, we just couldn't help but laugh ourselves silly. XD
So... I invite you to share the experience with us.
LucidShadowDreamer
Whoo!! Congrats on making it in time :D
The game is awesome o.O I love the Ōkami-style sound effects, and the cool graphics, as well as the humor. I didn't play it all today (I just finished my own submission and uploaded it to itch.io, as I'll upload a more refined verison to NG after the judging), as my school starts in about 5 hours... But I came to the Kappa, and decided I'll check out the game more thoroughly once I'm well rested :D
Troisnyx
Alright, take the time you need to post it up on NG. I just hope that school doesn't drain you today... I will check out your game in due course.
Glad you like the game a lot -- we thoroughly enjoyed making it, and we didn't expect anything in the way of reactions, reviews, accolades, whatever. The last time Squidly and I worked on a game together, it was The Hut in Ayre Forest some three years ago, and that had a lot of bugs. This time, however, I'm just.... glad. And I don't doubt he is too.