Multidisciplinary composer, drummer, keyboardist, voxslinger, and music director. Sometimes draws album cover art.
Meeps plenty. Especially loves drumming.
Send enquiries via DM or my email at mail@troisnyx.co.uk

Annette Walker @Troisnyx

Age 31, she/they

Music Director

Lancashire, UK

Joined on 6/26/11

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Troisnyx's News

Posted by Troisnyx - 3 weeks ago

Time to share a fragment of something that I have been dreaming of for a long time. Enjoy.

As it stands, I have finished three tracks, and I am still in the process of recording others. But I am pleased to say that this, which I hope will be my first full vocal album, is taking shape.



Posted by Troisnyx - October 23rd, 2022

Hey everyone. I'd like to talk to you all about a little indie game called Revita. And, specifically, about the soundtrack, done by one @DisOmikron (Christoph Jakob). You won't regret a moment of it.

Love what you see and hear? Because I certainly do, and this is one of the games I'm currently playing.

It is currently in Round 1 of Grammy® voting at the minute, and this entails that y'all spread the word about it far and wide in order for it to get a formal nomination. This is going into the newly created Video Game Music category, formally "Best Score Soundtrack for Video Games & Other Interactive Media," fought for by many people, but especially by one @winifredphilips. I'd appreciate if y'all spread the word about the Revita soundtrack, especially on Twitter!

Retweet Christoph's original tweet, share it, talk about it on Discord, heck, blast it into hyperspace! I'd appreciate if y'all did that for Christoph; I feel he's very much the underdog of the Grammy® round 1 voting and we all would like to see an underdog win.


A bunch of us in the VGM scoring community, including @ClementPanchout and myself, got session work off of this game thanks to Christoph's many ideas and plans for the sound of this game. For my part, I got session vocal and voice acting work, and it was the first gig I got as soon as I was emancipated by the Home Office.

Yes, I have a bit of an interest in this because this was work Christoph gave me out of the goodness of his heart. But, even if I were not part of this, I want to at least let y'all know what a solid, solid composer and musician he is. Do with that information what y'all will.



Posted by Troisnyx - July 26th, 2022

Next time anyone complains about how little ZGameEditor Visualiser can do, show them this absolutely serendipitous image.


Yes, this particular screenshot is for this song. There's too much bloom effect on this, but aside from this, this blew me away so much that I couldn't help but share this.

I was doing this while attempting to come up with snippets of video for a reel of my vocal stuff, requested by several friends and contacts of mine whom I met at Develop: Brighton. Seeing this makes me super proud to showcase my work -- and it also makes me feel like I've barely even scratched the surface with what this little plugin can do.

If you're wondering how the peak effects have stars, I clicked "Enable Bitmap" and substituted it with a bunch of stars that I drew. All images you see here are my own penmanship.

I've recently come to learn that image composition means a lot -- whether it's a swirl, a larger element looking at a smaller one, two elements of the same size standing at opposite sides of the image, rule of thirds, etc., etc. The key is first drawing according to that composition, and then finding the effects that would complement the composition of a given image. It's not easy to do at all, and it does take a lot of trial and error, but when we do get there, the results tend to be pretty spectacular.

I'll write more about Develop at a later point. I'm still in the midst of recovering from illness (again).



Posted by Troisnyx - July 7th, 2022

Ayo folks, I'll be attending Develop: Brighton (or at least, the networking events thereof) between 12 and 15 July. I might meet some of you there.

At any rate, I hope to have a good time, and I might try and document this encounter for the website. Let's see how it goes.


Posted by Troisnyx - June 2nd, 2022

Hey folks, this is a public service announcement to inform you that all the cock jokes that you may have encountered on Newgrounds might have been helping you do character design. See appendix A.

Anyway folks, I should hopefully be back to some modicum of "normalcy" in the second week of June. Hopefully.


Posted by Troisnyx - April 26th, 2022

A few days ago, I posted this entry for the Epic Battle Fantasy 13th anniversary contest on NG:

Seeing as all the progress images will clog up the already long description, and I've not got the energy (physical or mental) for anything else right now as I've received a slew of bad news of late, let me at least cleanse someone's timeline with some WIP screenshots.









There are many missing steps between the images, but to put a long story short: I did the whole artwork as an attempt at a therapeutic exercise. (I'm still feeling abysmal, but at least there's some artwork y'all enjoy.)

I drew individual enemies and coloured them on Sketchbook, and I also did the same with the huge red and white birthday candles. Then, I drew some rays and crumbling stones — also on Sketchbook — before going to PowerPoint and making a XIII stencil by just putting outline only WordArt into an outline only frame. Went back to Sketchbook, filled in the colour of that stencil, then back to PowerPoint and assembled together the basics of what would become the stained glass. Once that was done, I used the Reflection tool on PowerPoint, and cropped accordingly.

In a separate Sketchbook file I sketched, drew, and put flat colour for the various EBF characters and staff. Posture and gestures were very important to me; I wanted there to be some form of movement, life.

I combined that file with the stencil stained glass, and then began adding some light and shadow to the characters. I filled in the shadows first, then proceeded to do the glowing edges. The stained glass light felt brilliant and glorious to me; I wanted to convey that — I brightened the stained glass quite a bit, by adding layers of orange and yellow in front of and behind it, and then adding glow edges to our characters and staff. I also drew two layers of shadows beneath the characters, one completely opaque, and the other fairly translucent.

I don't remember where in the process I did this, but I drew the "lead" in between the glass fragments with the default black pencil tool.

I know that it can be, or it often appears, difficult to do something of the sort if one is only just getting into art. My intention behind this post is to demystify the process as best as I can. Getting an understanding of what went into a piece of work could inform our own thought process, and art (or music, etc.) may not feel like this Big and Scary Thing anymore.

I don't want it to be a big and scary thing. I want it to be accessible, and I recognise that there are many aspects to my two crafts that are simply not accessible to most.

At least let me start here. Hopefully there may be some things in this post that you might like to implement in your drawings, if you haven't thought about them before. I sincerely hope to see more of you being FPed who haven't had that chance for a long time; regardless, I am proud of you for your perseverance.

I'm not able to PM just now due to trauma, but when I'm better, if y'all wanna talk art, especially the finer points of how to draw things that I haven't mentioned in this post, feel free to drop me a line. I'll post again when I'm ready to talk again.



Posted by Troisnyx - January 15th, 2022

1. Please DON'T recommend art books to those of us who struggle to learn by art books because of megalophobia, the fear of facing big things (even if they are dissected into bite-sized pieces). Bite-sized is bite-sized.

2. When things like this get FPed for their anatomy and character, please DON'T try to mansplain anatomy and character by saying "you should look at anatomical references."


3. Deplatform the Dutch masters if you think tracing is bad. Go and protest at the art museums, trash their work, show it for what it really is: nothing more than a tracing over camera obscura. But I don't see either of you doing anything comparable, in small ways and in great. I see your hypocrisy.

4. Please DON'T try to say that this is a learning place that doesn't act like art college, when you act like art college. I've followed much of your advice and we've driven people away — I've driven people away — from the joy of drawing by the absolute rigidity of how one "should" learn. "You must learn this way," "You must learn that way."

I get that you need to learn the rules in order to break them. I know, as a musician and an intermediate artist, that this is true — and we get a deep sense of empowerment from being able to break the rules of theory in this position of knowledge. That's good. I'm not denying that.

What I am disputing is that everyone has to learn by a fixed way. There are many roads, etc.

5. Only some of our resources are available for free. Not all of us can pirate things due to strict laws, and not all of us can afford them. Please check your privilege.

I couldn't access the internet very well in the country of my birth, and some websites were blocked, AND my school focused on STEM subjects, as did my parents. Learning art was so low on the priority list and I was in an abusive household, in an abusive country. As a child, I got so desperate to learn, I wound up tracing Kingdom Hearts artwork. I don't trace for any of my stuff for NG or elsewhere; I draw from memory or by reference these days, but there was once a time where this was impossible.

I wouldn't recommend tracing, but God help me if I throw the bell, book, and candle at someone in my situation who needed to do this to learn. That would be absolutely privileged and hypocritical of me to do. Not everyone who wants to draw can use the same means. Me getting a hold of Andrew Loomis's books back in the day was exceedingly difficult and I needed to find uploads of it somewhere, being very strictly nonprofit and all back then (asylum seeker and all).


Posted by Troisnyx - December 27th, 2021

REVEAL TIME for a soundtrack I wrote in December, which will be out in January! Enjoy, and look forward to it!



Posted by Troisnyx - December 7th, 2021

First off, apologies for my newspost silence. Most of my writings are on my blog, but I really should update here now and then.

I am an asylum seeker no longer!

Good grief, how long has this fight taken me... eight years? Eight years of being forbidden from taking employment on pain of deportation, just for the crime of being born in an oppressive foreign country? And in these eight years, I was mostly careful with where and with whom I shared this information.

So, in the meantime, there were absolute saints like @EvilRaccoon, @ChazDude, @etherealwinds, @BBank, and @LD-W, among many others, who stood up for people like myself, and I am eternally grateful for every single last bit of support and kindness. So many people have pulled me back from the brink of despair.

Those around me knew this day would come; as for myself, I harboured many doubts. Being used to being held back while seeing other people my age have the right to work and prosper gives a different sort of pain and hopelessness, with people outside looking in also feeling helpless, because they didn't know how to help my situation, and didn't have control over it -- I didn't, they didn't. The lingering hopelessness was dispelled when I was granted leave to remain in mid-November.

Consequently, my life can finally start to move forward:


Seven and a half years ago, I mentioned that I became engaged. Now that I am finally free, we can finally get married, and we are making our preparations towards that. We are hoping to marry in May of 2022.

I remember back then, we were naively expecting to marry in 2016, believing that the Home Office would keep to its projected decision times. Soon after, those timeframes were abandoned.

Being free also opens up another possibility for me:

Work and commissions!

Yes, that's right -- I am taking music commissions, in the form of composition, vocal, or keyboard or drum session work! Send me a private message or e-mail me at mail@troisnyx.co.uk for inquiries!

As it stands right now, I have already gained one music commission; may it be the first of many. I am also looking at setting myself up as a professional organist for weddings, baptisms, funerals etc. I'm also taking gigs as a drummer, as a pianist, and as a singer.

I mean, it's been three weeks, but transitioning from not being able to work, to setting myself up as self-employed, is an all-consuming task.

Final remarks

Honestly, given the time of year at which I am posting this, I am treating this as my end-of-year post. The changes I've mentioned above far overshadow anything that I've ever done, especially within this year.

This will be my first Christmas truly free to speak my mind without fear of being plucked away, truly free to write the songs I love, truly free to earn my keep, to show exactly how productive I can be to society without being treated as an "other" to be discriminated against.

I don't know what the new year will bring, but one thing's for sure: regardless of how afraid I feel, how frustrated, how lost, I fully intend to grasp my future with both hands.


Posted by Troisnyx - June 26th, 2021

Here's to keeping things real, musically and otherwise.

I've placed every single last credit and special thanks into the description of the track above, which I did together with friends to celebrate ten years on this site.

But in case I forgot:

Cheers @TomFulp, you're an absolute star.

Also, my friends and I are more than musically capable. Time you folks started listening to the Audio Portal more. We musicians on here are capable of so much, as some of us demonstrated above. And we will continue fighting to be heard.