The shooter-Bejeweled idea was great, and the music was awesome. I like the idea of a duel based on how many pairs you can match up.
That being said, I think the fun ends there:
1) Alien Hominid, the Madness mascot and Snake are pretty much the only aesthetically-pleasing characters.
2) The controls are very finicky, you have to press a particular target twice or three times before the white ring shows it's selected. It's AWFUL when it comes to the battle against Fulp himself, because it is unrealistic to fight with sticky controls and watch the timer at once. And it's equally a chore for the battles before it too. This, I'm afraid, is where I gash the most points.
If I'm finding it difficult to control while playing in Arcade mode, imagine Endless mode!
I'm with the others when they say this game needs a tune-up. It *seriously* does. The finickiness of the controls, especially, needs to be checked -- and once this thing moves smoothly, it'll be a very, very enjoyable game.
3/5.