Multidisciplinary composer, drummer, keyboardist, voxslinger, and music director. Sometimes draws album cover art.
Meeps plenty. Especially loves drumming.
Send enquiries via DM or my email at mail@troisnyx.co.uk

Annette Walker @Troisnyx

Age 31, she/they

Music Director

Lancashire, UK

Joined on 6/26/11

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Troisnyx's News

Posted by Troisnyx - August 22nd, 2019

This post is for those of you who feel new to this site, who want to get your music in games other than Geometry Dash, or films or animation shorts, and are struggling because nobody would listen to a new musician on the site. I am writing to tell you that I empathise with all of you, and I am writing this as a means of hopefully exorcising this demon forever. I hope that, if you've felt similar to me, you can share what you feel in the comments section below and we might find a way to turn things around together.

I am not going to name any names because I don't think this concerns them -- though perhaps, they may have their own stories to tell if they should ever see this post, and perhaps they may be forthcoming about their experience. This post is uniquely about my experience, my thoughts and feelings, the processes that went into these thoughts, and feelings, and tracks. I doubt that this post alone will resolve things, personally; however, I still think that it's about high time I wrote this and made it all known.

Talking with a good friend on Discord brought all these memories up.

2012 has not exactly been a good year for me creatively, or at least, I don't consider it such. Not only did I have the trauma of this game, but also the first release of Mio/Homura to deal with. The latter, however, got exorcised in 2017 when I finally gave people what for with this track.

As for the former, I thought I'd let it go.

Well, evidently, I haven't, if I've felt the need to write a whole fucking post about it.

Back in the days of Flash gaming on Newgrounds, there used to be game jams hosted by Newgrounds proper, and they'd have themes and all sorts to them. You got into teams and created short games within a short amount of time -- if I recall correctly, Newgrounds Game Jam 7, which is the specific one I'm talking about, took place in the summer of 2012 and participants had one week to form teams, come up with a game and assets and all sorts based on the given theme. Game Jam 7 had us all working on a Core Mechanics Diagram; you can find the archive of all entries here.

Having one's music in a film or a game was still very much in the common consciousness of every Newgrounds musician back then; I'd been on Newgrounds for a year now and I wanted to immerse myself in what was going on on the site. One of the ways to do it, I surmised, would be to take part in this game jam. I'd written various instrumental pieces of music meant for video games; I believed I could do the same here.

Like any other musician eager to participate, I put my name and availability down in the NG Newspost that was made. For the Newgrounds Game Jams, that NG Newspost entry served also as the classifieds; people looked for missing team members -- primarily artists or musicians -- and formed teams by sending people PMs.

I remember feeling very, very disheartened because...

Well, if you're a new user on Newgrounds who knows that you have something to give that others haven't, how do you prove it? You could have people listen to your stuff, but most wouldn't. They see the signup date and think, "oh this person must be a fucking noob." As I mentioned in my Grounds Patrol interview, the whole "there are no girls on the internet" culture was so strong that I would likely have been assumed to be a he, and a fucking noob.

Eventually, I was on the verge of giving up but then the programmer of what would become the game, Dropping Loads in a Cave, decided to give me a chance. The painful thing to note, however, is that with game jams, it's the luck of the draw as to whether you'll get a decent team on your side; every programmer who has taken part in these knows this all too well. But if a programmer thinks it's bad, oho... for an artist or a musician, it's a hell of a lot worse.

Dropping Loads would be my first ever game on Newgrounds. And the thing about game jams, and games in general, is that the primary quality on which a game is judged is not its art, or its music, or its feel, or its story. It's how the game itself is. I think that's fair enough; that's the whole point of quality control over games on Newgrounds, the whole Under Judgment system, and the various competitions for game developers. Now, Dropping Loads had no bugs. It was one of a select few games in that entire competition that had no bugs. The programming was excellent. But to many who played it, it felt middling at best.

And you see, as a musician, it's a fucking kick in the teeth.

Because if it's your first ever title, you're bound to pour all your love into the soundtrack for it. You're bound to want to make it the best it can ever be. You hope, you hope that the music that you make might positively influence the quality of the game. But everything apart from that is completely out of your control. And the fact that I had to practically beg for someone to finally give me a chance at scoring a track makes it even worse. I felt very bitter then, and I feel bitter now, for the exact same reasons.

You always, always remember your first time doing anything. Your first gig. Your first crush. Your first love. Your first job. Your first house. And, in this case, your first game.

Having looked back at it, and knowing what I had to go through only for very few people, if anyone, to care in the end, I'm tempted. I'm tempted to take EVERY SINGLE LAST ONE of these tracks and fucking delete them and never have them seen again. You always remember your first game score, and I will always remember mine, because of how bitter and upset the experience has made me feel, not just then but also over the years.

But I can't. Because apart from the game, this soundtrack as it exists on Bandcamp and Newgrounds is the only record that I even made any of these tracks, and the only record that on my first game title ever, I was able to deliver.

Here, I even mouse-drew an image for myself on MS Paint and PowerPoint back in the day just because if no one else could be proud of that fact, I thought I needed to be.


But who am I kidding? What does it matter if I was able to deliver or not?

Today I am able to do many things which very many people in 2011, 2012, 2013 have pooh-poohed me over. I have to acknowledge how far I've come. In my last newspost I mentioned that while I had previously thought that the definitive version of Mio/Homura was my magnum opus, I've since composed something that completely blew that piece out of the water, simply because I believed I could. And if ARM Circle, my doujin circle, is ever thinking of making games -- think along the lines of RPG Maker stuff, or visual novels -- I'd happily oblige, and I know that that door is open.

It's not something I would actively pursue, but then I ask myself some blistering questions:

  1. How much of it is down to the current climate surrounding game development, Flash, monetisation and all that stuff?
  2. How much of it is really down to that traumatic experience I had back in 2012?

Because you may not think much about experiences such as this now, but I'm sure some of you will relate to me when I say that anything that has made you doubt your self-worth, anything that has dealt a crushing blow to anyone's belief in your abilities and skills, is traumatic. I've written enough in past newsposts about similar things dealt to me by people around me, especially those closest to home.

With the impending death of Flash and everyone's desperation to move onto other development platforms, many beautiful game ideas have been relegated to the ash-heap. Bet many of you will also relate to that too. Some of us hold out the hope that an indie gaming spring might happen again, and so we play the long game... or like to think that we are.

As musicians, we help with immersion. We help someone feel well at home in anything for which the music is played. If it's a game, we help them get into the game. If it's a visual novel, we help them feel the story. If it's an album or a live performance, we try to give listeners the experience of their lives. I don't doubt that every musician on NG is acutely aware of this fact. So, for a musician to be disbelieved and then forgotten when they're doing their damnedest to be heard is an insult to their very purpose, I think.

And the biggest kick in the teeth is: when that happens, it doesn't fucking matter whether a musician can deliver or not. IT. FUCKING. DOESN'T. And it serves no one any good to just pretend that this sort of thing doesn't happen, that this sort of trauma doesn't occur.


Posted by Troisnyx - July 11th, 2019

Never in my wildest dreams, last year, did I ever imagine that I'd go from this... to this. Seán has strengthened me. ARM Circle has changed me. My friends have given me hope. And for all this and more, I am eternally grateful. Deo gratias. Thank you all.

I'd been scared during the run-up to the results because, in my mind, so many of the tracks were strong contenders for the top spots. I think it shows how far we've come in this competition, since its inception.

To me, back in 2017, the remake of MioHomu was what I considered my magnum opus. I was so proud of it that I never thought I'd surpass it. Finishing this made me feel that I'd surpassed MioHomu, and even if I didn't place, I'd at least draw comfort from having baffled myself and proven myself wrong.

Thanks for all the support and votes of confidence you've given me. All of you. Thank you.

I want to talk about a fair few different settings.





The first picture was at an open mic at The Ferret, a pub in Preston known for its music scene, during the Preston Jazz Festival that took place over the course of a month. The image is a month old, and here, I posed for a photo with my favourite drum before playing a couple numbers with my friend and bandmate Greg Slater, out of our band The Just Numbers. I also had the pleasure of sharing the stage with Aziz Ibrahim, out of Simply Red and the Stone Roses, to name a few. I drummed to his guitar.

The second image was during intermission time, shortly before we at The Just Numbers were to start playing again. I don't take good photos.

The third was at Soundskills; I'd periodically shared images from there but this took place in the middle of a jam.

The fourth, the most recent one, was of me reprising organ duty. After six years of not having played the organ at nearly any Mass, I now do this on a regular basis. This was at a Confirmation, with the bishop of Lancaster in attendance.

Now why am I sharing these disparate images, you ask? This is a cross-section of my life these days. While I still am constrained, due to circumstances on which I won't elaborate, to do things strictly nonprofit, I still insist on playing with and for people, and it often brings me joy, helps lift up my soul, and keeps my head out of otherwise dark places. The people listening to and singing with me seem to derive joy from it, and I'm glad about that.

Composition still hasn't taken a back seat, as there are ideas coursing through my veins, but I do a little less of it just to be sure I'm not tired from it all. Stormfall took a lot out of me and I still feel like I'm trying to recover. But even with all this, I want to — I shall — keep pressing on.


Posted by Troisnyx - May 29th, 2019

Hey everyone. I mentioned in my last newspost that on 29 May, I would be joined by some friends to film a music video for At the Ends of the Earth. Now that filming has finished and it has gone on to editing stage, I'd like to share some thoughts and piccies.


The budget for this video was relatively shoestring. Above was the props bag, which doesn't really give away much, doesn't it?

In this bag were a pack of 100 tealights, and small glass tealight holders, put in a hair products box because we couldn't find anything else to contain them. Besides those, there were two brass candlesticks, an old lantern, and two actual candles (which were old and fragile by the time we got them). The other things we needed to bring with us could not fit in this bag, but we already had them -- a desk lamp for concentrated warm light, a couple lighters, and my harp.

Soundskills had its own material to contribute -- this video was actually filmed at Soundskills proper -- and so it helped alleviate any concerns about what the recording space would look like.


Seán preparing the candles for today's session. There were plenty of tealights to spare, but only 18 tealight holders and one lantern.


The backdrop being set up. The faux fur rug on the ground, the music equipment box over which it was draped, and the black drapes were all Soundskills' own. We would turn off the lights after this was done.


The candles being lit and the lighting being set up.



Someone didn't know how to handle the HDR on my phone (which is fair enough; it's not straightforward) -- but these were filming tests, before the actual lights in the room were turned off.


Shot from recording. Only a bit of ambient light, from the entrance, was let in. By this point the spotlights in the recording room had been turned off.

I sang and played my harp. We expected filming to take as long as it did for Mio/Homu back when it was done (that one took upwards of four hours) -- full filming for At the Ends of the Earth took only an hour and a half. This was aided in large part by the fact that there wasn't much movement. I was sat in place, playing my harp, in a rather solemn and dark setting.

It may have been a relatively short recording session, but it was beautiful. It felt beautiful to all of us. Doing this -- filming, and being filmed -- was fun. I awaited the recording day with muted excitement, rather than the boisterous excitement I had over the last video, because I'd been feeling ill and finding myself in a lot of physical pain. Well, if I ever did fall mid-filming (which, thankfully, I didn't), I figured I'd have several pairs of hands to help me back up.

My Seán had to leave early because he was needed elsewhere, but he was there with me for the first hour or so. The rest of the crew, comprised of friends from Soundskills, stayed to help. For two of them, it was their first time ever being behind the scenes in the production of a music video of any kind.

I am in the midst of handwriting title and credits cards right now, and I will be sending those to editing as soon as they are complete. I hope to be able to share the end result with all of you soon!

Tagging, for interest, the people who inspired the song, and who had a hand in the production of this song, or the production of this music video.

@siteml @JessieYun @etherealwinds @IrishChieftain @Hoeloe @ShockblastDeluxe

On a side note, I didn't realise just how bushy my hair looked from behind. I love long hair, I really do -- I was hoping it'd fall in one direction, and not in this weird broom shape that it's taking. But oh well, I've had the patience to grow it to that extent; I'll take what I can get. ^_^'

There were people who did come and go, and see what the fuss was all about -- an entire area of Soundskills was blocked off to them, after all. They soon figured out that a music project of some kind was being done.

I know that I made mistakes in my harp playing on occasion, and there were times that I wanted to burst out giggling, but otherwise, it went very smoothly. I thoroughly enjoyed today, and I'm grateful that this opportunity has even presented itself. Grateful to the people who helped make this happen.



Posted by Troisnyx - April 8th, 2019

Remember my most recent song, At the Ends of the Earth? Hold that thought for a few moments.

I'd come up with three different storyboards over the last month, and handed them over to the person who filmed my previous music video. Two have been deemed feasible -- the third, which would have been for another song previously released on here, would be beyond our means to realise at this point in time. But the one that we can immediately do -- and when I say "immediately," I really mean "some time over the next few weeks, likely in May, might be postponed if we don't have enough volunteers" -- is that of At the Ends of the Earth.

So yes, it's a go. We don't have a set date, but our all-volunteer team (myself included) at least has a few weeks to gather together anyone whose skills we might need, and anything we need. I'll certainly keep you all posted on that front, and if there are any makeup tests or the like, I might post those on my YouTube channel. Let's wait and see.

EDIT 29.04.2019: We have a date for the recording of the music video to At the Ends of the Earth as of today; the morning of 29 May 2019!

We're blacking out / shuttering the place where we're recording said video to plunge it in total darkness before breaking out candles, torches, desk lamps, spotlights... We have a month to prepare. We have a date to look forward to!!! I'll keep you all posted, maybe a bit on here, but also certainly on Twitter, and we might talk about it on Discord as well.


Posted by Troisnyx - March 22nd, 2019

Yesterday, in the mid-afternoon, I released a new song called At the Ends of the Earth. I want to talk a bit about this song, as is the tradition I keep here on NG when I talk about songs that are particularly close to my heart.

I mentioned the game in dev hell, Song of the Firefly, in the description of the song above, and while I wait in hope for the day that it comes to life -- which might be a long time from now -- I want to talk about the feelings behind this.

At the Ends of the Earth was meant as many things.

  1. It is music that provides the story setting for something. In the case of Song of the Firefly, I hope (and I write this with trepidation) that it tells the story / provides the setting well.
  2. It is intended as both title screen music and end-level music, or something to the effect of Somnus out of Final Fantasy XV. You know how in video games, you always get a chill when something you hear very early in the game makes a resurgence in the endgame, and when it comes back in the endgame, it may be the same thing, but it takes a much darker turn due to the setting for which that same song is played?
  3. It is a mourning song. A dirge, perhaps, a lament for many things.

When @ShockblastDeluxe suggested we do a "four producers, one sample" in the vein of Andrew Huang, I wondered if there wasn't something I could let four of us bring back to life. I dug through my audio submissions and found the teaser to At the Ends of the Earth. While the others were planning to distort and remix it and make something new, I took this opportunity to bring this song to life at last. But the only lyrics I had were "day, and night, and day, and night, and" on a loop.

I sat down to writing lyrics on several occasions; I even took the opportunity to do that while I was outdoors and had some time to myself. This song needed to be something that hit hard and hit home, and I picked the thing that hit hard and hit home that I should have mustered lyrics for a long time ago: the love of my fiancé, Seán.

So, in addition to what is seen at face value (which, to my recollection, is literally the premise for Song of the Firefly), it has a second, 'hidden' meaning of sorts. And that hidden meaning is to do with Seán pulling me back from the brink on multiple occasions, calling on me to trust and hope for the future with the same kind of trust that burns within his heart, knowing what is filling both his heart and mine with so much pain.

My voice wavered. My heart broke. I played the harp the best I'd ever played thus far -- and I do not consider myself a good harpist. But everything I did, I did with all the sorrow within me, and then some.

Many people gave me prompts on mixing, including @etelik and a number of other NG peeps, as well as a couple people from The Mixer's Alliance (a Discord server geared towards mixing, and aimed primarily at chorus battle groups on YouTube and the like).

I was fortunate, and am grateful, to have been given the help from both @JessieYun and @siteml with regards to the piano. Both of them, in their own capacity, took the MIDI of my piano and turned my soundfont-Steinway into a nice, pedalled Bösendorfer.

A while back I did the cover art for this, with the hopes that it would also become the soundtrack album for SOTF; it is now the cover art for all SOTF-related or -intended tracks.

In the months to come, I hope to be able to get some visuals. I have an idea for a live-action music video for At the Ends of the Earth -- I just hope that it is feasible, and that we can take the necessary precautions for any risks that will inevitably present themselves while filming. If this idea is feasible, I will post the progress.

Anyway: I feel that with this song, I've bared my soul. Maybe not as much as I would like, but some have told me that it is different from my past works. Unexpected, even. I still want the courage to bare my soul even more with my music.

For now, however, I hope you all enjoy this song. Thank you for taking the time to read, and to listen.


Posted by Troisnyx - February 15th, 2019

I'd tagged the participants, and @NekoMika has since frontpaged the winners -- but if you're curious to see the results, they can be found here.

A few of you have asked, during the contest period, if the stems would still be made available. I had a quick check-in with @Phyrnna and we've agreed that, yes, they'll be made available. We look forward to hearing what you do with them!

They can be found in the first few posts of mine that I have made in the contest's submission thread.

Those of you who participated, I thank you for a job well done. I hope, most of all, that you had fun. For many, this will have been your first contest. Please keep writing music -- you'll all only get better!

I want to make a quick update about the NGAP Audio Drama.

As it stands, the music is 95 percent done. One song still needs assembling. All the other tracks have been composed.

The main voice acting is completely done. Those who have volunteered to do background voices and things are doing what they can. Our main FX artist has fallen under hard times lately, so it's taking a fair bit longer than hoped.

We've been able to taste the end for quite a while now; I hope that we can deliver the finalised audio drama to you all sooner rather than later.

Aside from that, I have been taking to composing a couple new things, and remaking a fair few of my earliest piano pieces, the ones I'd submitted here. I wouldn't remake them without reason; I can see them being used for something already. There's loads of stuff in the works, loads. If anything, I think I might need some time to untangle it all.

How have you all been?


Posted by Troisnyx - January 13th, 2019

Hey everyone, if you haven't already seen this in the beginning of the month, go see it now --




The A Breeze From Home remix contest!!

It's a little remix contest to generate some hype for the game that features @Phyrnna's and my collaborative track, A Breeze From Home, which I posted onto NG some time back.

That game, of course, being Epic Battle Fantasy 5, which has been out on Steam since 30 November of last year. The free version of this very game should be making its appearance on both Newgrounds and Kongregate at some point, and now's your chance to win both a copy of the game and a copy of the game's original soundtrack!!

Click on either the image or the text immediately below it to go to the forum thread containing the sweet deets about this competition, if you'd like to join in the fun! If you have any questions or comments whatsoever, there's always the competition's discussion thread where you can post your queries.



So perhaps some of you are wondering, why Epic Battle Fantasy? How on earth did you get this song into the game in the first place? Well... I guess I'd best start with why I like the EBF series so much.

If you're not familiar with @matt-likes-swords' work here on Newgrounds, he is a shining example of the fact that you can start from absolutely nothing, be crap at something to begin with -- and then dramatically improve, and blow everyone away with your newfound skill. I was pointed to some of his earliest animations (in particular, the earlier episodes of his Red Mages series), some time after I'd played Epic Battle Fantasy 3Those of you who were on Newgrounds in 2010, 2011 or thereabouts remember the IMMENSE impact that EBF3 had. Everyone and their neighbour loved that game. And naturally, we followed him for the epic ride ahead, with the next two titles in the series that he released. And I'm not even counting Bullet Heaven or Adventure Story; those games are awesome in their own right but I'm digressing right about now.

Basically, look at the skill jump from early Red Mages, to that of Epic Battle Fantasy 3. You gotta hand it to him, that guy's an inspiration and should be an inspiration for every content creator on this very site. Also, EBF is a homegrown series. Outside of the fact that it has a Kongregate presence, and had a DeviantArt presence, it started on Newgrounds as well. Matt and Phyrnna have collaborated together on this series, with Phy writing the music, since the days of Epic Battle Fantasy 2, in 2009. Yeah, they've been at it for a decade, and what a fine decade it's been.





The games are turn-based RPGs, that are basically pastiches of everything and anything -- especially pop culture -- with LOTS and LOTS of good writing, hilarious dialogue, fourth wall breaking... There are a number of walkthroughs and Let's Plays of the game now on YouTube, and the game has gone to really put a smile on many people's faces. And to think that it all began because one person wanted to animate and make games, and another wanted to make music that touched people's hearts, and the two met on NG.

But, enough of me actually speaking and putting screenshots. I think you all ought to see this, and Matt Roszak's own video updates of the game, for yourselves.



(Also inb4 chests must be grabbed. Apparently even the girls want Natalie.)



For my part, I've played Epic Battle Fantasy 5, finished it, and I am now replaying it in French and at double the difficulty. In the description to A Breeze From Home, I go at length about how it came to pass that I had an arrangement that featured in an actual EBF game. I'm still humbled by it all even now...

The series touched me very early on, as I mentioned, in the days of EBF3. I remember attempting to host an EBF-related collaboration here on Newgrounds, gathering art and audio remixes and hoping to get help to put them in this nice little widget to show appreciation for the game and its creators. The collaboration never came to be. There are a few remnants of the collab here and there, especially if one should look for forum threads, or even remixes of the games' soundtrack, or fan art, dating back to 2012.

I drew the occasional fan art of EBF as well, and one such piece, which I called Fireballs and Lightning, was done at a very vulnerable period in my life. There were many people and many things that sustained me over the last few years; EBF was one of the many things.

But outside of these contributions of mine, there are many others on NG who have drawn fanart, made covers (which are also listed with some of Phyrnna's originals), and the like. I think these speak for themselves as to just how many people derived some form of enjoyment from this series of games.

If you're planning to participate in the competition -- I wish you all the very best. To whomever should win -- I hope you enjoy the game and its soundtrack. If you choose to buy the game on Steam, or wait for the release of the free version on Newgrounds -- I hope you enjoy it as much as many of us do.


Posted by Troisnyx - December 26th, 2018

I hope you all had a peaceful Christmas Day -- and there's still more of the season to go yet!

To begin, I want to announce the thing I've been waiting for the most this year, a thing that I've been part of big time.


I and the friends at A Reyvateil's Melody present to you fine folk, COSMOCRYSTAL II ~ clalliss re leat, maya re pat - 映放紡色 (EIHOU BOUSYOKU).


The music that you hear in this video is one of two tracks composed by yours truly, but there's more yet. There's an entire crossfade video as well to go through! And the audio is also previewable on Newgrounds right here.


Our very own @JessieYun has lent violin to track 5 of this album. For my part, I composed the first two, part-arranged the 5th, and sang the 6th.

A Reyvateil's Melody are a doujin circle -- and this album is a fan work, comprising original songs and lore, based on the universe of the Ar tonelico series of games. We work nonprofit -- all proceeds go into a kitty that enables us to produce more stuff in future. Individual members don't earn a penny from this.

If you enjoy what you hear, please consider supporting us! The album is available for preorder via the following links:





So, my Christmas Day has been one filled with wonder. I sang and played at three Masses -- 20:00 on Christmas Eve, midnight on Christmas Day, and 09:00 on Christmas Day. The one at 20:00 was my usual one; I handled timpani and medieval drum. The one at the next morning, I played pipe organ, and did bodhrán and voice for one of the carols. Outside of these, the Masses were fulfilling, and I am always filled with wonder over the celebration of the birth of Christ.

But I'd like to talk a bit about the midnight Mass, because playing organ at that was the most nerve-wracking thing I've had to deal with in recent times.

That Mass was in Polish, a language I understand extremely little of. And I only had one day of practice. Frankly, I'm surprised by how well it all went down.

I was sweating, hoping that I didn't drag things too long. Hoping that I was playing alright enough for people to sing along. Hoping that there wouldn't be another vodka-fuelled catfight right outside the church doors that my beloved Seán would need to break up, like he had to do last year. It went beautifully, for which I am grateful.

Seán got me a 16" deep-shelled bodhrán -- I am extremely grateful, not only for the gift, but that he is stalwartly standing by me and the talent he believes I have. I've not had confidence in my drumming lately, but I've gotta trust him and those who see that which I cannot see in myself.

After many, MANY hints from him (because I suck at picking gifts for people), I wound up giving him a storm glass. You know, those things that have crystals in them that are dependent on the temperature etc. that are meant to predict the weather? We joked between us that it looks like a dildo. XD

But the one thing I'm most grateful for, right now, is that he is by my side, and that I am by his. We got each other through some tough times. I know we're only engaged right now, and not yet married -- but it's things like these that remind me how much we promised we'd be there for each other for the long haul. And that's a promise we intend to keep for the rest of our lives.


Posted by Troisnyx - November 21st, 2018

This is a filler post while the loose ends of both the NGAP Audio Drama and Cosmocrystal II Side Red are being tied up. To update, the NGAP Audio Drama is missing a few lines both spoken and sung, so it's on its way to assembly / production after that point. Cosmocrystal II Side Red is on its way as well; there have been whisperings about it on Twitter and anywhere else where there are groups of Hymmnos and Ar tonelico enthusiasts.

But there is a big announcement in this post, so listen up!

So, remember this post I wrote some time back where I said that I did a vocal version of @Phyrnna's A Breeze From Home that is going into Epic Battle Fantasy 5?


EBF5's soundtrack is out! And the vocal version of A Breeze From Home with it!


Please lend as much support as you can to the game and its music! And if you do find vocal!A Breeze From Home in the game when it is released, or find it upon purchasing the OST, do let Phy and/or me know what you think about it. I did this nonprofit and the track being done is reward enough for me at this point.



So bit of a segue here, the title of this post alludes to the instruments that have in recent times become part of the family of sorts. Seán and I have gathered these over the months / years, and I want to start with the most relevant to A Breeze From Home first.



This is a cherry red Epiphone Les Paul Special, vintage edition, for those who do not recognise it by its trademark shape and colour. This is the very same guitar I used to pick the chords for A Breeze From Home. Sadly, Seán's camera had a flash on and the actual red is lighter than it should appear -- it's a darn sight deeper than this. Anyway -- with what little muscle memory I had I recorded the entire guitar sequence of A Breeze From Home on this, before then layering it with a MIDI guitar track.

In all seriousness though, I have played this as though it were an acoustic guitar (at least most of the time).



This is a mandolin. Doesn't look like one, does it? Looks like some Frankenstein's creation.

It's actually a Fender FM-61SE SB. Some people informally call it the 'Mandocaster' but uh, that's besides the point. It has an F-hole, goodness knows why, and it's electric. I am looking forward to using this in recordings, especially for doujin circle stuff. This is a gift from a friend of mine.

I've picked up a fair few chords on it since it had been gifted to me, and Seán is not doing too shabbily on it himself. He's found another instrument that he can pick up and enjoy.



This tambourine isn't new. You'll have seen it in the latter half of the music video to Mio/Homu when I announced it last year. However, it was headless for a while.

It originally had a head. Seán restored it to its former glory a few months ago, using an old bodhrán skin and some thumbtacks. I remember finding it with a head that was about to rip itself off, and it sounded decent then. Now, it sounds positively deep and sensuous. Expect to hear it in more doujin-related recordings -- I cannot say much about my solo stuff yet.




The second of the two tambourines I now have; this one has hand-hammered brass cymbals. It sounds like a cross between a tambourine and a rattle; it feels that ancient. The skin is also smooth, translucent even. I will be using this one A LOT in future.



And last but not least, Seán's baritone ukulele. He uses this more than I; I have one that plugs into an amp that I use for recording and performance. Occasionally I have a go on this one, but he feels more comfortable with the bigger frets and the deeper, less tinny sound compared to most ukuleles.

So, there we are. That's my filler update for now. How have you all been?


Posted by Troisnyx - September 24th, 2018

So yesterday through the streets of Preston this procession thing happened. It's the Lancashire Encounter, an event which takes place annually, but a procession through the streets takes place once every two years.

And I've been drumming.





I am the snare drummer on the left side of the "tank" -- and that tank was an ingenious idea by the way, it was an electric wheelchair turned into a tank. Are Soundskills turning more and more into Newgrounds????

There were loads of contingents from different volunteer groups, leisure groups and organisations all dressed in red -- because this year's theme was the Red Dream Parade -- and we basically did this thing. Preston is a small city and for something like this to happen on a small budget is pretty impressive to say the least.

I joined my friends at Soundskills, the community centre near me, in our own contingent for this. We dressed as 'futuristic natives,' hence the strange getup that was actually made from scratch, along with the "tank," and various other props. Preparation for this must've taken at least a couple months, and we pulled out all the stops we could pull, notwithstanding laxity, low budget, people living under a rock for several months and not hearing about the event till the last minute, etc.

Here, some more pictures.



One of the surdos. I drew that myself.



More outlandishly decorated drums.



The tank up close.



This was from well before we set off. I'd painted my own face -- because what is Troisnyx without a triquetra somewhere? The red clothes were actually made from scratch by a fair few people who took to the sewing machines in the weeks before the parade. Because of my appearance, Seán, the fiancé, called me a "ladybug." I found it quite affectionate. ^_^

Sadly, he was too ill to join the audience that day.



A group picture of us when the parade was over. Our final stop was Winckley Square. This is a press photo, and it's been made public over Twitter and (presumably) BlogPreston, to my knowledge. I am the one on the right, at the back, holding the drumsticks. Most of us had already disrobed by then and were wearing black shirts or jumpers underneath our red clothes.


There's loads more where this came from, if one should search Red Dream Parade on Twitter. I'd taken part in a similar event two years ago, called the Procession of Light, and while this one is smaller than the Procession of Light, I still thoroughly enjoyed our part in that procession -- the drumming especially. So yeah, that was my Sunday afternoon. I returned home to Seán and immediately shared everything I felt and saw and heard from that day, whatever I could source anyway. He felt gutted that he couldn't make it, but it's not his fault, I certainly don't blame him. I'm just glad that I could share all of this with him.

Anyway, how have you all been?