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IPA: /tʁwɑ.niks/ || Space-opera medieval musician, self-backing vocalist, visual artist, wordsmith. I feel the drum in my body and soul.

Annette Singh @Troisnyx

27, Female

N/A

Lancashire, UK

Joined on 6/26/11

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Troisnyx's News

Posted by Troisnyx - October 14th, 2016


Putting a massive update dump for those who are wondering how I've been doing.


 

I've been taking to performing at open mic nights on a regular basis over the last five weeks, with a friend, Greg Slater. Those of you who have heard Somewhere Out There (the project file, since it was never properly released on Newgrounds) will recognise his Claptonesque guitar playing. Occasionally, a bassist friend, Nigel Coleman, joins in.

Normally we do it at a nearby pub -- the Wellington -- on Monday evenings.

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(For those of you who don't already know, I also play ukulele now. Seán started teaching me but I shot past him in skill over the last few weeks. Also, following the Monday on which these photos were taken, one of the people who came to the open mic night gifted me with an electric uke -- acoustic-like, but with a contact mic and a quarter-inch jack port. Seán got me an amp to go with it, in one of our favourite places on earth, the car boot sale.)

Yesterday it was just Greg and myself though. Soundskills held their 29th(?) open mic night. It was my first, that's for dang sure. We performed a good few original numbers and a jam, which went down well with the audience, but Seán was only able to record a few of these.

 


 

Remember some time ago I mentioned a police investigation? Well, the investigation is inconclusive and the case has been dropped, but not without a caution towards the person who did this to me. It is a (historical) rape case. This person raped me, but was let off with a caution due to lack of / inconclusive evidence.

I understand the whole point of it; you need cold hard evidence if you're going to prove someone guilty beyond reasonable doubt. I'm still wound up about it though, still very distraught. Seán is shaken by it too. But as he told me earlier, not guilty =/= innocent. Between Seán, myself and my assailant, we all know what has happened. If he's too much of a coward to admit it, then it's on his conscience. I often find myself beating myself up for doing the right thing, i.e. reporting this to the police in spite of the high probability of something like this being inconclusive. I'm often deterred from doing the right thing now because of it.

One good thing I can derive from this is that I'm not alone. However few they may be, there have been people who have stood by me, and I thank the good Lord for them.

 


 

Seán and I have taken to doing various things together. 6 October marked three years since we first met, and it was a really special day for us.

One big thing we've been doing, because we felt we could, is restore the grave of Seán's maternal family (including his maternal grandparents and great-grandparents). It's taken us a month to get to where we are now, but to give you a quick summary -- we split the work over the course of several weeks. We need to find the gravesite, and then clean it up, and then take away the peeling letters, and finally touch up the site. Also, because there's not much space left on the headstone, two out of the names of six people buried there are not mentioned. We intend to right that.

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The grave in its original state of disrepair.

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And this is how it is now. Notice the MASSIVE difference in texture, colour and visibility of letters. While I helped with the paintwork, I had to take a break and used that break to take a shot of Seán at work.


Posted by Troisnyx - September 10th, 2016


Apologies for my absence. I know I had a lot of you worried about my welfare over the last month, but I was unable to reply in-depth up till now.

I cannot yet disclose what's going on and what had made me so suicidal at the start of August and sometimes even now. However, what I can say is that it's in the hands of the police and good people around me to help me.

For reasons of my safety, I've had to move away (not from Seán, but from someone else -- his mother's health is dwindling) to a new address, and I'm lacking a lot of my equipment. Production will be limited for the time being.

I'll still be on Skype as always, but I'm keeping myself to text and maybe perhaps audio chats. My uploads will be less frequent, and I will be relying on Seán to help me with uploads when they do come out. I will not be able to load WAVs over Instaudio. However, I should be able to resume my moderator duties. Seán has managed to hook me up with an internet connection via a MyFi defice. It's only 3G, but it gives me quite a bit of data.

The police are investigating what's happened. Suffice to say, I am the victim. One day, I hope to be able to tell you all the whole story. I am also receiving in-depth psychiatric help at this time.

The good news is, in spite of this new place (my friend's place) being messy and whatnot, he's a musician. Some of you may recognise his guitar playing from the Somewhere Out There project file. I have had quite a bit of healing while jamming alongside him and other musicians.

There is a drum kit here, but I'm unable to access it at this time. We're slowly clearing the mounds of stuff to get to it, though.


Posted by Troisnyx - August 17th, 2016


It's nothing new, and it's something that not I alone face.


Posted by Troisnyx - August 9th, 2016


I mentioned on my Newgrounds some time back that Seán’s mother has cancer. Well… We all knew it’s terminal, but a consultant’s letter we received recently says that the amount of time she has left is likely to be counted in months. And he didn’t (or couldn’t, I don’t know) tell her or Seán face to face.

Please pray for us now, or send good thoughts or vibes their way if you’re not the praying kind. Seán feels like he is sinking beneath the waves right about now, and I feel equally powerless. I cannot help but think that Seán's mother is feeling even more powerless in these circumstances.

So for them, and all who are suffering directly or indirectly as a result of cancer, I would be grateful if you could do this. I bet Seán and his mother would too. Thank you.

P.S.: Thinking also of @SoundChris and @dem0lecule.


Posted by Troisnyx - August 3rd, 2016


Those of you whom I've added as friends on NG and have Steam accounts, or who would otherwise simply like to be friends with me on Steam, I'd like to hear from you.


Posted by Troisnyx - July 24th, 2016


I have been left absolutely seething with my last experience with FL 12. Newer doesn't always mean better, and it's especially true here.

Before anyone turns round and tell me it's the way of the future, let me just say that I download and installed FL 12 today and got horribly reminded of the reasons why I stayed away from FL 12 in the first place. Back when it was released, I had fears that it would be bad when they took away Fruity Soundfont Player for the 64-bit iteration. Now I've seen it for myself and I've seen enough:

  • As I said above, Fruity Soundfont Player doesn't work in the 64-bit iteration. It does keep my data, of course, but it's not good enough now, is it? It tells you to open the 32-bit edition instead -- which, if you have been running an X64 system, is not readily available unless you burrow through drive C:/. It's almost like that person at the till in Tesco's or something who has been left waiting for 15 minutes, only to be told later that the till has problems. It's simply not good enough. Previous iterations of the software have supplied both the 32- and 64- bit versions in the Start menu, this one doesn't. But this is the least of my woes...

 

  • Just because there is the option of downloading a free soundfont player, e.g. DSK SF2, doesn't mean that the sound quality is guaranteed to be spot-on. Compare the same piano in Threnody in C Minor versus this sample I recently exported. YES, IT'S. THE. SAME. PIANO. When I go for an Akai Steinway soundfont, I expect it to render well. If an external soundfont player cannot give me the kind of quality that supposedly worse first-party soundfont players can give, then what's the point of getting one?!
    • My composing habits are such that I make cracking stuff out of soundfonts, at least the vast majority of the time. About a smidgeon of my inventory consists of external plugins, and maybe Sytrus, one of the few other first-party generators I use regularly. While it may be a challenge to do something apart from using soundfonts (and the Fruity Soundfont Player), the fact still remains that I have a recognisable sound and composing style, one which people can tell is mine from several miles away. Take soundfont rendering away and you take away my sound.

 

  • FL 12 decided to completely ignore those of us who work in more time signatures than just 4/4 and took off the beats-per-bar selector completely. Now you could turn round and tell me that this problem can be circumvented with the use of time markers, but TIME MARKERS ARE FOR FUCKING PLAYLISTS, NOT PIANO ROLLS. I do not want to be disconcerted throughout my experience of laying down patterns and selecting various instruments. I DO NOT WANT TO TAKE 20 MINUTES TO DO WHAT SHOULD HAVE TAKEN ONE SECOND TO COMPLETE.
    • Various pieces of mine are going to be in 3/4, 5/4, 6/8 or 9/8 and it seems that every other composer is neglected for the most common user who uses, pardon the pun, common time. What's worse is that any project of mine that runs in 3/4 or 6/8 time, for example, is going to be thrown completely out of wack when I run it on FL 12 -- as is to be expected!

 

  • FL 12 has its own brightness setting. It may be useful to most people, but isn't to me because I have a habit of keeping my brightness at minimum. For those of us who are trying to save power, this feature isn't really welcome.

 

To its credit, FL 12 does do some good things:

  • The Browser bar, which was just a mere hindrance in FL 11 and previous, is now an absolute doddle to use in FL 12 because you now drag and drop plugins from the Browser. Now technically, you could select plugins in the same manner as you did in previous versions of FL, i.e. by right-clicking a channel on your step sequencer, but the drag-and-drop option might be more convenient to some of us.
  • The mixer, while significantly narrowed down, allows for TEN effects at a time. Ten! Not eight.
  • I do not have experience with this, but apparently it's a lot easier to record and handle recordings on this version as well. Ask @Lich for more info -- I think he has the patience of several saints to be able to deal with this and I respect him very much for that.

 

Perhaps it's good I had that screen wipe, installed FL 12 and got this rude awakening. Now don't EVER ask me 10,000 times why I'm still sticking with FL 11. If later versions of FL actually deal with the problems I mentioned above, I would be most grateful -- but I've had enough of nightmarish composing experiences for a lifetime. It feels just as bad to me as watching something that has scarred me for life.


Posted by Troisnyx - July 24th, 2016


Just had an OS reinstall and a PC wipe, and while I backed up all my files, I'm taking time out to reinstall my programs and stuff. FL Studio and Sketchbook, in particular. Well, this'll take a while. Any restoration of music files, drawings, etc. will have to wait.

I've got to say though, this computer is running a lot faster now. Thanks for the help, Seán.


Posted by Troisnyx - July 21st, 2016


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Fifteen years of what, I wonder. We'll all know in due course.


Posted by Troisnyx - July 19th, 2016


Two months or thereabouts, what a ride it has been! <3

When I first got the message from the dev team of Ley Lines, requesting my music in this game, my initial apprehension shone (more like a feeling of uh, what am I getting myself into ._.). Then after some back-and-forth conversation I was shown one pre-alpha gameplay run, and I fell in love with the visuals. Yes, I can do this, I thought and said.

Fast-forward to today and this soundtrack is now 100% complete. In fact, it was 100% complete about ten minutes ago. *dances in excitement*

All that's left now is to announce when the game is going to be out. Ley Lines is going to be out for free on Steam, and the soundtrack will be distributed for free as well.

I'm just..... wow. I can't even. Oh...


Posted by Troisnyx - July 9th, 2016


It's finally happened. Ley Lines has finally been Greenlit!

Now to be honest, it had been Greenlit a little more than a week ago, but I was waiting for the right moment to put up this post.

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I just want to say a big, BIG thank you to all who came and voted, and expressed interest and all sorts. <3

The game will be released towards the end of Summer 2016 for free, and the soundtrack for the game will also be released for free on Bandcamp around the same time of the game's release.

And speaking of the game's soundtrack, the main theme of Ley Lines -- Light, Shine Down -- has been frontpaged. If you haven't already given it a listen, I would be glad if you do. ^_^

The game is at the end stages of being developed, as far as I am aware. In the way of music, I'm on the last track of the OST for it -- and I've got to say, what a ride it has been!

 


 

Throughout the month of June, Yasunori Mitsuda and Procyon Studio held a vocal audition, looking for an English-speaking vocalist to work with them. @Phyrnna told me about this audition and encouraged me to take part, and I mulled over the idea for a bit before finally deciding to do something. Then the second and third week of June passed without me doing anything due to sickness.

Then finally, on 27 June, I decided that enough was enough. I pushed through sickness and a wavering voice to record this audition entry.

 

This is actually a remake of Asperges Me, a track submitted against @Bosa for the 2012 NG Audio Deathmatch. I picked this song because I felt it covered my main range pretty well.

Knowing Mitsuda, he wouldn't care about how well-established someone is -- he is looking for the voice that works best with what he's doing at this point in time. With that in mind, I would be glad with whomever he chooses. The video is always there for posterity. It's the first music video I've done in recent times. My first proper one! I'm still overwhelmed with joy over having recorded it.

(Thanks to you, Chris, Jason and Seán, for helping me on that day.)

 


 

I have been enabled for livestreaming on YouTube. Now comes my big question: what would you like to see me livestream?

Please give me some ideas in the comments below, and I might do them.